Showing posts with label tutorials. Show all posts
Showing posts with label tutorials. Show all posts

Sunday, 13 November 2011

This issue is a little behind, I've been busy playing the game instead of being a forum warrior. Complaints may be directed to /dev/null :)

Missions & NPCs

Mission runners use playbooks to complete missions, and get terribly upset when the playbooks aren't available. People still want to fly Drakes in L4 missions.

Faction/Corp/Agent standings are math, and math is hard:

  • https://forums.eveonline.com/default.aspx?g=posts&t=32263
  • https://forums.eveonline.com/default.aspx?g=posts&t=32373


Wormhole rats still surprise new explorers. As far as Incursions go, the question with the OTA is: bring a bigger boat, or spend time hacking arrays?

Economy

There is usable advice out there about how to break into the world of trading. Speaking of which, Emkayu Goffish has a series of blog entries dealing with trading and raising startup capital.

Piracy

There are all manner of useful tips for wannabe pirates.

Apparently Goons have upset too many new players with their "recruitment" scam.

Rebalancing


Tuesday, 8 November 2011

On The Forums Today


Aura will not re-issue lost tutorial items. Some tutorial missions are accompanied by tutorials which spawn items required by those missions. If a tutorial is skipped or disabled, that item will not be spawned.

Many missions require the fetching of an item, but are marked as completed when the item is dropped. I wonder if these completion triggers could be adjusted to be more like the new revision of "Cargo Delivery" where the trigger is the looting of an item.

Another suggestion about moving belts to grav sites. The interesting suggestion here is playing tutorial videos on CQ screen (e.g.: the probing tutorial).

Lowsec: some discussion about exploration, and a question about finding a region of lowsec in which to look for frigate fights.