Monday, 4 June 2012

DUST 514™ E3 2012 Trailer

I'm not part of the DUST514 public beta, so I am free to comment without repercussions.

CCP released another trailer for DUST514 today. This trailer shows that the concept of the game has some issues.

Sunday, 27 May 2012

NDAs and The Gordian Knot

The Gordian Knot

The short version of The Gordian Knot story is that some guy with a sword attempting to untie a complex knot, simply gave up and cut it with his sword.

The DUST 514 NDA

Now let us turn our attention to the NDA for the DUST 514 open beta. Have a read through it, I'll be commentating on parts shortly.

Thursday, 3 May 2012

What's in your hangar?

Apparently things are so slow on Galnet these days that people are taking to showing off their overstuffed hangars full of ships that are hardly ever flown.

What's in my hangar? I have a Tengu and a Buzzard.

Wow, that was a short conversation. Sorry!

Thursday, 26 April 2012

The Goon Incursion of Jita

Jita is currently under attack by a swarm of Goons and their friends. There are currently over 2000 in local.

If you have assets in Jita, I would advise waiting for some quiet time. Meanwhile, enjoy the live coverage, courtesy of Daopa. If you have the TwitchTV iPad app, you can find the coverage by searching for Daopa.

Saturday, 21 April 2012

Mining is Boring

Imagine you're a developer for EVE Online. You're going to move asteroids to gravimetric exploration sites (“grav sites”) for various reasons. Here's my take on what issues you should be considering when moving to grav sites, and how I'd address them. For the executive crowd, the TL;DR section is right at the end.

Tuesday, 10 April 2012

Mousing Is Serious Business

Do you consistently use one hand for mousing when playing games?

*eyeroll*

No, I don't mean one handed when you're viewing porn, I mean do you always use your right or left hand to move the mouse, or do you swap?

Friday, 6 April 2012

Invention & Other POS Based Industry

Theory

The theory of invention is covered by the Invention guide in Evelopedia.

Practice

The practical side of it is roughly as follows:
  • drive up to lab
  • put stuff (BPC, interface, decryptor, datacores) into corp hangar
  • select "Invention"
  • select the mobile lab you just put stuff in
  • select a free invention line
  • select decryptor, base item, output type
  • select output hangar
  • submit invention job
  • wait